Games available for licensing, and specialists available for hiring.
We also run cool projects of our own.
Feel free to get in touch to talk about all things gamedev!
About 90% of the time in April was spent on running Gamedev.js Jam 2022 with very little left for other things, so plans made a month ago are still valid for the one that already started.
Even though I dropped a few talk opportunities to focus on Gamedev.js Survey and Jam preparations, I still ended up attending a bunch of events and even speaking at some of them.
We're having both the Gamedev.js Survey 2022 and Gamedev.js Jam 2022 - first is already open, while the other starts next month.
Last month, on April 7-8th 2022, the JS Gamedev Summit was held online - a conference focusing on web game development, something that rarely happened in the past years.
A few months ago Wim Jongman has opened an Issue in the GitHub repository of my Gamedev-Canvas-workshop, which is quite often forked and used as a base for hands-on workshops teaching basics of how to build HTML5 games, asking if it can be included as a Game example in Eclipse. Fast forward to now, and it's there already!
The fourth edition of Kernel Gaming Guild (started with KB2) is history, but the good news are: you can catch up on all the recordings if you haven't followed them live.