Most of April revolved around the Gamedev.js Jam 2021 - it was suppose to be a short and simple competition, but I wouldn't be me if I haven't tossed in two new categories, challenges, dedicated experts, partners, and $20k worth of prizes.
February was all about working on the remaining Grant for the Web program grant projects - we've already got the deadline extended, so we have to finish our work as soon as possible.
Even though 2020 was overall a terrible year, we are really happy with how it turned out for us, given we received a grant from the Grant for the Web program to work on our projects.
December was quite intense, especially from the tech speaking and networking point of view - I was actively testing my new audio/video setup.
Our Grant for the Web project was announced in the middle of July 2020 - it had a somewhat generic name Web Monetized HTML5 Game Development since it was actually a few (six to be exact) smaller projects revolving around monetizing web games: three Enclave Games creations, js13kGames competition, an eBook, and a Gamedev.js Survey.
November was a strange month - busy, but with many small tasks that are hard to summarize in the report, so it looks weirdly empty. Let me assure you we weren't having any vacations or anything though.