The sole fact that September's Monthly Report goes out half a month later than it should tells you everything about the amount of work spent on the js13kGames competition this time.
Right after getting a new mobile template, the Gamedev.js Weekly newsletter got a brand new website, which is now a bit more than just a single landing page.
The big news are out: I'm joining OP Games as Developer Advocate to lead the newly formed OP Guild.
Today is the seventh year anniversary of starting the company, as in the day the legal entity was registered in Poland, although Enclave Games had its domain bought and website launched in 2012 already when I quit my full-time front-end job in a corporation and decided to make web games instead.
Lots of things happened in January: we've summarized 2023 and made plans for 2024, published Gamedev.js Survey 2023 results, I've prepared the first four weekly issues of the Phaser World newsletter after revival, W3C Games group had a meetup about generative AI, the NSHex Counter app got two armies (Merchants Guild and Partisans) added, and I published ten different news posts on NeuroshimaHex.pl.
Announcing winners, sending prizes, collecting shipping details - with no surprise at all, October still mostly revolved around the js13kGames 2023 competition.
The first half, or even two thirds, of September's time went straight into js13kGames 2023. The rest of the month was spent on trying to catch up on all the other things.
Beside being busy with the js13kGames competition as usual every August since 2012, we also celebrated the 500th issue of the Gamedev.js Weekly newsletter - the first one was sent at the beginning of January 2014.
With no surprise at all, during July the js13kGames preparations took over the entire month.
I haven't written a single line of code since the last game we've released more than two years ago, so I'm happy to report that in June I did join a game jam, and submitted an entry!