We've focused on completing the Grant for the Web project and publishing the final report through the first half of June, and spent the other half of the month catching up on the rest of the work.
Wait, what? Yes, you read that right: there's going to be a one-day Forest Cuties tournament where the main prize is 50 NEAR.
It's been almost a year since our Web Monetized HTML5 Game Development grant project was announced in July 2020, and even though we had quite significant delay of four extra months on top of original six, I'm really happy with how the project went for us.
The very first Grant for the Web program community call was happening last week, on Thursday June 24th, and I was lucky enough to be presenting about our very own project that we completed recently.
This time during our bi-monthly W3C Games Community Group meetup that happened June 22nd we had three presentations: Godot's and Pixi's history and future, and an update from Coil about the upcoming Web Monetization Workshop and the Rafiki project.
Something I was hoping and waiting for - Richard Davey, the author of Phaser, is currently working on the fourth version of the framework full time.